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How Events are displayed in the Editors
This is where the various editors differ most. The different representations of
Events are described in the chapter “An Introduction to MIDI Editing” in the Get-
ting Started book, but there are some common properties worth pointing out:
Active and Inactive Parts
In Key, Drum and Score Edit, several Parts on different Tracks can be displayed at
the same time. However, only one at a time is active. The active and inactive Parts
are separated graphically. In Key and Drum Edit, notes belonging to an active Part
are bright-colored (black when they are selected), while notes belonging to an inac-
tive Part are dimmed. Furthermore, in Key Edit, notes belonging to inactive Parts
are thinner than the notes of the active Parts.
An active and an inactive Part in Key Edit.
• To activate a Part, click on any Event that belongs to that Part.
You can also use the Next/Previous Part commands on the Goto menu, which
is convenient if the Part is empty.
● When you record, use Step Input or make any other changes via MIDI, it is al-
ways the active Part that is affected.
Notes and Continuous Events
Even though every MIDI message consists of single Events, the editors make a dis-
tinction between regular notes and what is called continuous Events. The Continu-
ous Events, Pitch Bend, Modulation, Aftertouch and many others, have special
displays in all editors except Score Edit. They are described separately in the Get-
ting Started book and on page 110 in this chapter.
Playback Parameters
The Playback settings you may have done in the Inspector are not visible when you
edit the Part. This means that if a Part is transposed using the Inspector, it will be
shown at its original recorded pitch in the editor, even though you will hear it play-
ing back transposed.
• If this is a problem, use the “Freeze Play Parameters” function on the
Functions menu.
This function, explained in the chapter “The Track Columns and the Inspec-
tor” in the Getting Started book, transforms the settings in the Inspector (e.g. a
transposition) to “real” MIDI data (in the case of transposition, changed
pitches for each note), visible and editable in the editors.
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