VST OneTrack Especificações Página 53

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Drum Tracks are mixed down after the O-Note setting in the Drum Map
(see page 123).
Tracks that are included in the mixdown can be set to MIDI Channel
"Any" themselves, so that their original MIDI Channels values will be pre-
served in the Mixdown Part.
With Audio Tracks
The Mixdown function also mixes down Audio Events. This means that it moves
Audio Events from several Tracks into one Track. It should not be confused with
the Export Audio command on the File menu, which works directly on audio (as
described on page 338).
When do I need Mixdown?
If you record a number of Tracks from the Arrange window, you wind up with one
recording per Track. Using Mixdown on the Structure menu allows you to pack all
the Events on these Tracks into a Part on one Track. Then, setting this track to chan-
nel "Any" will make it play back as before the mixdown.
The benefit of this operation is that when you edit the mixdown Track, all the audio
channels are put above each other on one lane each.
Performing the Mixdown
The Mixdown is mainly done as with MIDI Tracks. The big difference is that you
select an Audio Track as a destination, and thereby tell the program that it is audio
you want Mixed down, not MIDI.
1. Mute all the Audio Tracks that you want excluded from the Mixdown.
2. Select an (empty) Audio Track where you want the mixdown to appear.
3. Set the Left and Right Locators to encompass the section of the Arrange-
ment you want to mix down.
4. Select Mixdown from the Structure menu.
5. Check the Part you get, by setting it to channel “Any”, so that all Events
in it play back on their original channels.
When you play back the Mixdown Part, also make sure all the original Tracks
are muted so that they don't compete for audio channels.
4. Select Mix
Down from the
Structure Menu.
A new Part, named Mixdown, is created on the selected Track.
5. Set the new Track to “Any” and Mute the Parts you have Mixed down, to get the correct
sounds and avoid double notes.
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