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4. Pull down the Audio pop-up menu and select Hitpoint to M-Point.
The selected Time Hitpoint is converted to a Match Point, which you later
can move to another position if you like.
Moving Match Points
Match Points can be moved by clicking on them and dragging to the left or right.
Remember that the Snap value affects to which positions you can move the Match
Point (in most cases it will be best to turn Snap off when you move Match Points).
If you want to move a Match Point to a certain position in the audio, you can use
the following method for better accuracy:
1. Press the mouse button with the pointer positioned on the Match Point.
2. Move the pointer to the position
in the waveform
where you want the
Match Point to appear.
Since you can “aim” directly in the waveform display, it is easier to find the
correct position than when you drag the Match Point in the strip below the
waveform display.
3. Release the mouse button.
The Match Point is moved to the selected position. This function can also be
used with Hitpoints.
Deleting Match Points
There are two principal ways to delete Match Points in the Audio Match Editor:
• Click on the Match Point with the Eraser tool.
or
• Select the Match Point(s) and press [Backspace] on the computer key-
board.
Existing Match Points are automatically deleted when you create a new set with the
Get M-Points function.
Cut, Copy and Paste
You can use these features on Match Points, as you can on other items in Cubase
VST. When you Paste, Match Points are Pasted in beginning at the Song Position.
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